kyuusokuna
  • Joined on 2024-06-11
kyuusokuna pushed to main at foundry/dsa-4th-edition 2025-05-03 12:01:48 +02:00
3ae8533bf9 change styling of tabs and input to match the way it looked before v13
kyuusokuna pushed to main at foundry/dsa-4th-edition 2025-05-03 11:26:22 +02:00
7036efd8fd add the ability to change the icon of actors and items
8922bb1b72 add the ability to reorder items in Inventory
4bc8645fcb use v13s default drop handling for actor sheets
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kyuusokuna pushed to main at foundry/dsa-4th-edition 2025-05-01 10:14:34 +02:00
e340a68cff change minimum and verified foundry versions to 13
b82f6ab305 guard against not having flags on the chat message
d233593a9b fix css for chat targets
c7e748e382 replace getHTML with renderHTML for ChatMessage
21ac6bf9fa put all flags inside dsa41 scope
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kyuusokuna pushed to master at Ammerhai/Mikemon 2025-04-03 21:49:48 +02:00
932d5f629d automatically play setting_off_piano.opus when no other music is playing
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-04-03 21:38:34 +02:00
e7a5d92467 automatically play setting_off_piano.opus when no other music is playing
14728d17f5 add SDL_mixer
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kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-31 22:16:44 +02:00
3bf7cf7a17 get rid of __VA_OPT__
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-31 17:28:38 +02:00
832c23f85c fix for new pipewire headers
kyuusokuna closed issue Ammerhai/Mikemon#1 2025-03-30 17:41:57 +02:00
Autotile Algorithm
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-30 17:35:16 +02:00
716f5fc11c fix condition for grid size
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-30 17:33:21 +02:00
570db042d0 fix condition for grid size
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-30 17:25:24 +02:00
36d69e7fa0 make TileKind grid overlap the edge of the map to allow changing edge kinds
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-27 20:48:37 +01:00
d3be9552c9 fix cast to __m128i
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-27 12:46:01 +01:00
e5d90533dd make a SameLineOrWrap helper and fix wrapping bug introduced by switching to the docking branch of imgui
e19a13c354 remove leftover debug logging
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kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-26 22:45:00 +01:00
9480d4e2a7 add #include <bit> for rotl and rotr
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-26 22:05:24 +01:00
e129469b08 add basic autotiling
db55a510a6 remove unnecessary uv_min and uv_max from tile_info
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kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-26 19:26:21 +01:00
382ef67895 move shaders from assets to src
914cbf13f4 move shader dep files to binary dir
06ddce6f81 factor out PixelArtSample into common.slang
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kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-25 21:20:05 +01:00
31c4bde4bf cleanup: remove load_entire_file and m_string
1db5440767 change asset loading paths to not include the leading "../assets/"
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kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-25 20:28:11 +01:00
9810331253 remove old map_save_file
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-25 19:33:23 +01:00
f7915b63c7 save the load path and gpu buffer in the map struct
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-25 18:46:55 +01:00
0575989142 load maps into a struct instead of a global to allow for multiple to be loaded at once