Sven Balzer
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1daf4d79f1
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update dear imgui from 1.92.2b-docking to 1.92.6-docking
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2026-04-01 18:20:04 +02:00 |
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Sven Balzer
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3b7d593f4e
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switch to reverse z and get rid of tilt sign flip
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2026-04-01 18:01:39 +02:00 |
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Sven Balzer
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d4c3f59921
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mark functions as static
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2025-10-05 11:51:11 +02:00 |
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Sven Balzer
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617a4fbfb6
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allow disabling time based tinting
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2025-10-04 15:43:35 +02:00 |
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Sven Balzer
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5a1ea421f6
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refactor webgpu initialization into init_webgpu()
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2025-10-04 13:57:16 +02:00 |
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Sven Balzer
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0d3bfaf12d
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start at 50% volume for all channels to allow for more user control
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2025-09-29 07:09:07 +02:00 |
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Sven Balzer
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5a77a4aacb
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try to change to working directory on startup so assets can be found
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2025-09-29 06:54:33 +02:00 |
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Sven Balzer
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c3c0f8adf7
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add F5 hotkey to reload tile assets
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2025-09-28 07:03:41 +02:00 |
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Sven Balzer
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a5c0db824b
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add a version to map files
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2025-09-27 08:38:46 +02:00 |
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Sven Balzer
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434abdc9a7
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get rid of tile_infos buffer for world shader and instead just use the vertex uvs
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2025-09-26 07:22:08 +02:00 |
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Sven Balzer
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dcd40b6394
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add uv to vertex format and remove it from instance
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2025-09-25 08:04:16 +02:00 |
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Sven Balzer
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8633cff3cb
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switch front faces to be CCW instead of CW
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2025-09-25 06:01:16 +02:00 |
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Sven Balzer
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ec34b2df61
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replace SDL_GPU renderer with wgpu
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2025-09-06 13:59:00 +02:00 |
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Sven Balzer
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883e13cdf5
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update dear imgui from 1.91.9b to 1.92.2b
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2025-08-28 05:59:13 +02:00 |
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Sven Balzer
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ad651462df
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Update SDL3 from 3.2.4 to 3.2.20
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2025-08-27 21:24:05 +02:00 |
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Sven Balzer
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6283160467
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remove unnecesary initializers
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2025-08-27 21:14:33 +02:00 |
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Sven Balzer
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932d5f629d
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automatically play setting_off_piano.opus when no other music is playing
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2025-04-03 21:47:41 +02:00 |
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Sven Balzer
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3bf7cf7a17
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get rid of __VA_OPT__
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2025-03-31 22:09:47 +02:00 |
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Sven Balzer
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716f5fc11c
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fix condition for grid size
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2025-03-30 17:35:01 +02:00 |
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Sven Balzer
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36d69e7fa0
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make TileKind grid overlap the edge of the map to allow changing edge kinds
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2025-03-30 17:23:59 +02:00 |
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ebffc3f32d
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change order of textures for autotiling
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2025-03-27 21:17:03 +01:00 |
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Sven Balzer
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d3be9552c9
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fix cast to __m128i
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2025-03-27 20:48:25 +01:00 |
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Sven Balzer
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e5d90533dd
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make a SameLineOrWrap helper and fix wrapping bug introduced by switching to the docking branch of imgui
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2025-03-27 12:45:45 +01:00 |
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Sven Balzer
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e19a13c354
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remove leftover debug logging
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2025-03-27 12:45:20 +01:00 |
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Sven Balzer
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9480d4e2a7
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add #include <bit> for rotl and rotr
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2025-03-26 22:44:21 +01:00 |
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Sven Balzer
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e129469b08
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add basic autotiling
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2025-03-26 22:04:53 +01:00 |
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Sven Balzer
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db55a510a6
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remove unnecessary uv_min and uv_max from tile_info
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2025-03-26 22:04:36 +01:00 |
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Sven Balzer
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382ef67895
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move shaders from assets to src
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2025-03-26 19:25:38 +01:00 |
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Sven Balzer
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31c4bde4bf
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cleanup: remove load_entire_file and m_string
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2025-03-25 21:19:54 +01:00 |
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Sven Balzer
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1db5440767
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change asset loading paths to not include the leading "../assets/"
move "../assets/map/*" to "../assets/maps/*"
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2025-03-25 21:17:05 +01:00 |
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Sven Balzer
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f7915b63c7
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save the load path and gpu buffer in the map struct
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2025-03-25 19:33:13 +01:00 |
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Sven Balzer
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0575989142
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load maps into a struct instead of a global to allow for multiple to be loaded at once
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2025-03-25 18:46:35 +01:00 |
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Sven Balzer
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d71daba073
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pass view_projection matrix directly to the shaders instead of constructing it each time
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2025-03-25 17:49:30 +01:00 |
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Sven Balzer
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b48b5f0339
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always show grid when tile picker is open
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2025-03-23 18:19:59 +01:00 |
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Sven Balzer
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a7635a0abf
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save time tints into imgui.ini and allow changing the number of tint points
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2025-03-23 14:16:22 +01:00 |
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Ammerhai
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2292c049b7
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add texture variations
update map and character shadow texture
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2025-03-23 13:50:12 +01:00 |
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Sven Balzer
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5aba854534
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deselect tile when tile picker is closed
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2025-03-22 20:48:11 +01:00 |
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Sven Balzer
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f33ce18429
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fix for minimized window
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2025-03-22 20:46:19 +01:00 |
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Sven Balzer
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e774305829
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add grid and highlighting of selected tiles when picking
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2025-03-22 20:39:36 +01:00 |
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Sven Balzer
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4c84899084
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add settings menu
remove time_offset
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2025-03-22 17:08:37 +01:00 |
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Sven Balzer
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ea31729a74
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change max anisotropy to 16
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2025-03-22 16:12:32 +01:00 |
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Sven Balzer
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002bbcd097
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add a MainMenuBar and make Tile Picker and Demo Window hidden by default
use dockspace for positioning Tile Picker
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2025-03-21 21:35:45 +01:00 |
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Sven Balzer
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d9bf936f0d
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add basic gamepad support
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2025-03-20 20:25:59 +01:00 |
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Sven Balzer
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19e75d3807
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add day/night color tints
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2025-03-20 19:45:19 +01:00 |
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Sven Balzer
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3a2b156951
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change back from atlas texture for tiles to array texture
add callback support for imgui sdlgpu3 backend
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2025-03-20 12:22:21 +01:00 |
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Sven Balzer
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e87a66b984
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rename biliear_sampler to pixel sampler and remove point_sampler
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2025-03-18 06:06:13 +01:00 |
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Sven Balzer
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944c00b89e
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add hotkey (R) for rotation
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2025-03-17 17:05:35 +01:00 |
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Sven Balzer
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5ac98b6203
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make globals static
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2025-03-17 16:24:51 +01:00 |
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Sven Balzer
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fc88859eaf
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only upload data to texture if *data is not NULL
refactor create_shader_texture(path) to use the other create_shader_texture(name, data, width. height, channels)
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2025-03-17 08:17:54 +01:00 |
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Sven Balzer
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cdf6cf00a8
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make other sampling the default
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2025-03-16 21:23:34 +01:00 |
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