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kyuusokuna
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2024-06-11
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kyuusokuna
pushed to
master
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Ammerhai/Mikemon
2025-03-20 12:27:48 +01:00
3a2b156951
change back from atlas texture for tiles to array texture
e87a66b984
rename biliear_sampler to pixel sampler and remove point_sampler
Compare 2 commits »
kyuusokuna
pushed to
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Ammerhai/Mikemon
2025-03-17 17:05:57 +01:00
944c00b89e
add hotkey (R) for rotation
5ac98b6203
make globals static
fc88859eaf
only upload data to texture if *data is not NULL
Compare 3 commits »
kyuusokuna
pushed to
master
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Ammerhai/Mikemon
2025-03-16 21:23:56 +01:00
cdf6cf00a8
make other sampling the default
kyuusokuna
pushed to
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Ammerhai/Mikemon
2025-03-16 21:04:14 +01:00
5b6d83ed90
add other filtering option for comparison
6a7f54ca5a
convert indentation to spaces
Compare 2 commits »
kyuusokuna
closed issue
Ammerhai/Mikemon#6
2025-03-16 18:57:15 +01:00
Camera (Angle)
kyuusokuna
pushed to
master
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Ammerhai/Mikemon
2025-03-16 16:07:04 +01:00
31823101a5
add msaa toggle
45ca42df99
mark things as static
Compare 2 commits »
kyuusokuna
pushed to
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Ammerhai/Mikemon
2025-03-16 12:10:27 +01:00
1220cf6e7a
add tracy memory tracking to SDL
f1ffbbcfda
change camera defaults
ad37f333ae
remove atlas_item from tile info
93708f37b8
make dual grid always be active
Compare 4 commits »
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-03-15 16:23:01 +01:00
4b3ca3e673
inline PI for msvc
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-03-15 16:17:50 +01:00
755befb89d
destroy tile atlas structure after it is not needed anymore
ce90ecdaea
add tracy
592e1f39f3
put custom sdl changes into patches/
Compare 3 commits »
kyuusokuna
pushed to
master
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Ammerhai/Mikemon
2025-03-13 06:31:15 +01:00
b9a52da265
add a dual grid toggle
57f6926d6f
make tile border 4 wide and enable anisotropic filtering
Compare 2 commits »
kyuusokuna
pushed to
master
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Ammerhai/Mikemon
2025-03-11 11:31:46 +01:00
0043563f7d
add the ability to drag tile changes
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-03-11 09:16:33 +01:00
2ad30458bf
add camera tilt
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-03-09 20:34:19 +01:00
e77086601b
clean up math_graphics.h
5016f906ea
fix projection of mouse into view space
Compare 2 commits »
kyuusokuna
pushed to
master
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Ammerhai/Mikemon
2025-03-09 20:31:38 +01:00
ee6841f3f4
clean up math_graphics.h
de6e2586b8
fix projecion of mouse into view space
Compare 2 commits »
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-03-08 19:40:23 +01:00
88da989ad7
major refactor and add a camera
kyuusokuna
pushed to
main
at
foundry/dsa-4th-edition
2025-03-02 12:39:51 +01:00
2933dcd3ea
substract BE from INI
kyuusokuna
pushed to
main
at
foundry/dsa-4th-edition
2025-03-01 18:06:08 +01:00
91944f97ba
add icons to Bewaffnung
f311a0c8e9
fix initiative
Compare 2 commits »
kyuusokuna
pushed to
main
at
foundry/dsa-4th-edition
2025-03-01 01:09:44 +01:00
99f8e5929b
add Rüstungen und bewaffnungen compendiums
151e6d3e13
give every data field an initial value and update zig structs
abb0405035
make player tokens linked by default
66e7e93bae
fix Talentprobe for negative TaW
474b2b6df7
allow (un)equipping items
Compare 7 commits »
kyuusokuna
pushed to
master
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Ammerhai/Mikemon
2025-02-28 16:16:34 +01:00
ebddc0dfe2
add random rotation option
0d875d23ae
make tiles rotatable
Compare 2 commits »
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-02-27 18:22:15 +01:00
7b9db0b16b
add grass_ground_1 tile
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