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kyuusokuna
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kyuusokuna
pushed to
master
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Ammerhai/Mikemon
2025-03-09 20:31:38 +01:00
ee6841f3f4
clean up math_graphics.h
de6e2586b8
fix projecion of mouse into view space
Compare 2 commits »
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-03-08 19:40:23 +01:00
88da989ad7
major refactor and add a camera
kyuusokuna
pushed to
main
at
foundry/dsa-4th-edition
2025-03-02 12:39:51 +01:00
2933dcd3ea
substract BE from INI
kyuusokuna
pushed to
main
at
foundry/dsa-4th-edition
2025-03-01 18:06:08 +01:00
91944f97ba
add icons to Bewaffnung
f311a0c8e9
fix initiative
Compare 2 commits »
kyuusokuna
pushed to
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foundry/dsa-4th-edition
2025-03-01 01:09:44 +01:00
99f8e5929b
add Rüstungen und bewaffnungen compendiums
151e6d3e13
give every data field an initial value and update zig structs
abb0405035
make player tokens linked by default
66e7e93bae
fix Talentprobe for negative TaW
474b2b6df7
allow (un)equipping items
Compare 7 commits »
kyuusokuna
pushed to
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Ammerhai/Mikemon
2025-02-28 16:16:34 +01:00
ebddc0dfe2
add random rotation option
0d875d23ae
make tiles rotatable
Compare 2 commits »
kyuusokuna
pushed to
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Ammerhai/Mikemon
2025-02-27 18:22:15 +01:00
7b9db0b16b
add grass_ground_1 tile
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-02-27 18:15:46 +01:00
3c02064f2b
make new map tiles be empty by default and only expand map by one row/column
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-02-27 18:01:17 +01:00
08e3dfd9d3
add tile selector
1c8a65e8ad
change tiles from a texture array to a texture atlas
2d583d8f72
put the player in the same tile that gets collision checked
095f94b098
make the imgui window not be focused by default and put math_graphics into a namespace
Compare 4 commits »
kyuusokuna
pushed to
master
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Ammerhai/Mikemon
2025-02-25 20:04:04 +01:00
526316a928
center player in tile again
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-02-25 19:37:00 +01:00
5b29a2bd5b
fix crash on minimize
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-02-25 19:34:35 +01:00
15c93a1a26
fix crash on minimize
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-02-25 19:27:34 +01:00
920f93ea7a
change tiles to be actually square
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-02-25 19:27:05 +01:00
e87bc18167
chaneg tiles to be actually square
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-02-25 18:49:56 +01:00
2d5b36bbef
change colorspace of sprites back to linear
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-02-25 17:25:46 +01:00
f4418d94d9
remove quad_instance
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-02-25 16:56:28 +01:00
b1e657abc3
remove typedefs in favor of SDL ones
kyuusokuna
pushed to
master
at
Ammerhai/Mikemon
2025-02-25 14:17:02 +01:00
3e32ebd62b
convert assets to png and switch to srgb color loading
kyuusokuna
closed issue
Ammerhai/Mikemon#2
2025-02-25 13:43:50 +01:00
Direct3d -> SDL
kyuusokuna
closed issue
Ammerhai/Mikemon#3
2025-02-25 13:43:46 +01:00
CMake
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