kyuusokuna
  • Joined on 2024-06-11
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-09 20:31:38 +01:00
ee6841f3f4 clean up math_graphics.h
de6e2586b8 fix projecion of mouse into view space
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kyuusokuna pushed to master at Ammerhai/Mikemon 2025-03-08 19:40:23 +01:00
88da989ad7 major refactor and add a camera
kyuusokuna pushed to main at foundry/dsa-4th-edition 2025-03-02 12:39:51 +01:00
2933dcd3ea substract BE from INI
kyuusokuna pushed to main at foundry/dsa-4th-edition 2025-03-01 18:06:08 +01:00
91944f97ba add icons to Bewaffnung
f311a0c8e9 fix initiative
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kyuusokuna pushed to main at foundry/dsa-4th-edition 2025-03-01 01:09:44 +01:00
99f8e5929b add Rüstungen und bewaffnungen compendiums
151e6d3e13 give every data field an initial value and update zig structs
abb0405035 make player tokens linked by default
66e7e93bae fix Talentprobe for negative TaW
474b2b6df7 allow (un)equipping items
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kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-28 16:16:34 +01:00
ebddc0dfe2 add random rotation option
0d875d23ae make tiles rotatable
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kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-27 18:22:15 +01:00
7b9db0b16b add grass_ground_1 tile
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-27 18:15:46 +01:00
3c02064f2b make new map tiles be empty by default and only expand map by one row/column
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-27 18:01:17 +01:00
08e3dfd9d3 add tile selector
1c8a65e8ad change tiles from a texture array to a texture atlas
2d583d8f72 put the player in the same tile that gets collision checked
095f94b098 make the imgui window not be focused by default and put math_graphics into a namespace
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kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-25 20:04:04 +01:00
526316a928 center player in tile again
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-25 19:37:00 +01:00
5b29a2bd5b fix crash on minimize
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-25 19:34:35 +01:00
15c93a1a26 fix crash on minimize
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-25 19:27:34 +01:00
920f93ea7a change tiles to be actually square
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-25 19:27:05 +01:00
e87bc18167 chaneg tiles to be actually square
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-25 18:49:56 +01:00
2d5b36bbef change colorspace of sprites back to linear
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-25 17:25:46 +01:00
f4418d94d9 remove quad_instance
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-25 16:56:28 +01:00
b1e657abc3 remove typedefs in favor of SDL ones
kyuusokuna pushed to master at Ammerhai/Mikemon 2025-02-25 14:17:02 +01:00
3e32ebd62b convert assets to png and switch to srgb color loading
kyuusokuna closed issue Ammerhai/Mikemon#2 2025-02-25 13:43:50 +01:00
Direct3d -> SDL
kyuusokuna closed issue Ammerhai/Mikemon#3 2025-02-25 13:43:46 +01:00
CMake